XR programmes in our portfolio
Project Shark - Grasshopper plugin and Android app that compresses and streams live geometry from the canvas to 1:1 mobile AR. Designers keep authoring parametrically; clients see updates in context during the meeting - available on Google Play.
Baadi Mahal Holomap (Dronah Foundation) - Proprietary daylight heritage AR for palaces and monuments in Udaipur. Custom mesh techniques preserve detail; visitors explore 1:1 architecture on site without intrusive kiosk hardware - technology ARPM co-developed with the Dronah Foundation.
Pulp Society - "Imprint, After" - Android AR gallery built under Project ARt: photogrammetry-captured artworks made spatially viewable when COVID closed the physical exhibition - endorsed by the curator.
Virtual Office - Portable VR screen-mirroring workspace: extended virtual displays, OBS-powered remote presence, and local-network deployment for serious knowledge work while travelling - hamper-scale kit versus hauling dual monitors.
ShapeDiver Platform v2 - ARPM co-developed browser AR viewer integration for ShapeDiver's platform (TypeScript/C#), enabling configurators to offer in-context preview on AR-capable devices - reused in manufacturer products such as Supawood.
LASA Consultancy office (Udaipur) - Interior design paired with a Unity3D AR workflow that mapped the proposed fit-out at 1:1 on the physical site - design communication where the room itself is the canvas.
When XR is the right tool
- Design sign-off - Owners, planners, or clients need to stand inside the proposal before fabrication.
- Configurator sales - Browser or mobile AR preview tied to live ShapeDiver/Grasshopper geometry.
- Heritage & culture - Interpretation at monument scale in daylight, without fighting the place with screens and headsets.
- Exhibitions & outreach - Spatial art experiences when the gallery doors are closed or capacity is limited.
- Training & ops - VR rehearsal or portable multi-monitor work where 2D PDFs fail to convey risk or scale.
Technical stack
We work across Unity, WebXR, native Android/iOS, and custom compression/streaming where Grasshopper or cloud geometry must reach mobile in real time. XR engagements are strongest when paired with our interop and plugin work - one team owns the path from definition to immersive runtime.