Workflow
- Capture - Artworks scanned with photogrammetry to build accurate 3D models.
- Compose - Assets placed in an AR scene tuned to the real exhibition context.
- Experience - Patrons use the app in-gallery (layered on the physical show) or remotely on Android - viewing work at scale, in space, on device.
Impact
The experience kept the show alive through lockdowns when walk-in audiences disappeared, and extended reach beyond the physical run - a time-bound gallery visit became a persistent digital layer patrons could return to. It shifted communication from static to spatial - curators and artists could share work as an immersive experience, not only photos and wall labels. Built as part of Project ARt, it demonstrates a repeatable pipeline galleries, museums, and studios can adopt: scan → AR → publish.